Style 32: Ancient-Style Wuxia Brick Well-Shaft Interior-Courtyard Low-Angle Style
Full Creation Guide
[Style Overview]
Style name: Ancient-Style Wuxia Brick Well-Shaft Interior-Courtyard Low-Angle Style
Style number: 32
Style type: Ancient-style wuxia movie poster
Core aesthetic: brick well-shaft interior courtyard shot from below, circular enclosing structure, surrounded by multiple figures, blood-colored calligraphy, cool gray-blue tones, claustrophobic and oppressive
[Core Features]
Key elements:
✅ Extremely low-angle shot from below (looking up from the ground of the brick well-shaft interior courtyard)
✅ Circular brick well-shaft structure as background (not a tulou earthen building, not a stone well, not a dungeon — matching the reference image exactly)
✅ Central protagonist (Reference Image 1) in the lower-middle of the frame
✅ Surrounded by four enemies (upper-left, upper-right, lower-left, lower-right)
✅ The lower-left character uses the likeness from Reference Image 2
✅ Faded blue-gray ancient-style hanfu
✅ White light halo at the top + blood-colored calligraphy title
✅ Rough brick-and-stone and wooden-beam textures (matching the reference image exactly)
✅ Cool gray-blue as the primary color scheme (desaturated, not pure blue)
✅ A damp, rainy atmosphere
Mood positioning:
Core emotion: tension, claustrophobia, a sense of fate, confrontation, imprisonment, betrayal
Visual tone: oppressive, stern, wuxia epic
Cultural context: ancient-style wuxia, power struggle, a desperate fight for survival
Color scheme (strictly following Reference Image 3, desaturated neutral cool gray-blue):
Primary tone: desaturated cool gray-blue (#2A3038, #445058, #7A8890, #B0BEC5)
Accent color: blood red (#9D1A1A) — used only for the title
Contrast: 60-70% (medium-high contrast)
Saturation: 20-35% (low saturation, close to the desaturated feel of the reference image, not pure blue)
Color temperature: 3800-4200K (slightly cool, with a grayish-brown undertone)
[Core Directive]
As a world-class ancient-style wuxia movie poster photographer, create an ancient-style wuxia poster of a brick well-shaft interior courtyard shot from below, featuring **[the person in Reference Image 1] (central protagonist) and [the person in Reference Image 2] (lower-left enemy)**.
Five core requirements:
100% strict fidelity to the person in Reference Image 1 as the central protagonist
100% strict fidelity to the person in Reference Image 2 as the lower-left enemy
Transform their bearing into ancient-style wuxia confrontation
Fully draw on the reference image's visual DNA (brick well-shaft interior courtyard shot from below, circular enclosure, surrounded by multiple figures, cool gray-blue, blood-colored title)
Creative fine-tuning allowed
[1. Character Likeness Fidelity]
A. Central Protagonist (Reference Image 1) — Absolute Core
Likeness fidelity:
✅ 100% faithful to Reference Image 1
Face shape, features, sense of age, and body type fully consistent
Hairstyle: exactly as in Reference Image 1
No presets of any kind
Expression:
✅ Resolute, sharp, unyielding
Eyes looking downward
Looking straight at the camera (low-angle viewpoint)
Jaw clenched
Conveying "determination in a desperate situation"
Pose:
✅ Standing, body leaning forward
Facing the camera
Right hand hanging naturally at the side
Left hand partially visible
Body leaning slightly forward, conveying a sense of confrontation
B. Lower-left Enemy (Reference Image 2)
Likeness fidelity:
✅ 100% faithful to Reference Image 2
Face shape, features, and sense of age fully consistent
Hairstyle: exactly as in Reference Image 2
No presets of any kind
Attire:
✅ Gray-blue armor
✅ Dark-colored helmet
✅ Arm guards, leather straps
Pose:
✅ Crouching, holding a weapon
Positioned in the lower-left of the frame
Looking down at the central protagonist
An aggressive stance
Expression:
✅ Highly aggressive, full of confrontation
C. The Other Three Enemies (not from reference images)
Upper-left enemy:
Attire: gray-blue armor, dark-colored helmet
Pose: leaning over the upper wooden beams of the brick well-shaft, staring down
Expression: fierce, predatory
Upper-right enemy:
Attire: gray-blue armor, dark-colored helmet
Pose: leaning over the upper wooden beams of the brick well-shaft, staring down
Expression: fierce, predatory
Lower-right enemy:
Attire: green armor, dark-colored helmet
Pose: standing, holding a blade
Expression: contemptuous, disdainful
[2. Costume Design — Ancient-Style Hanfu + Armor]
Central protagonist's costume (Reference Image 1):
Ancient-style hanfu (core):
✅ Single-layer long robe
Type: ancient-style hanfu robe
Color: faded blue-gray (#4A6B73 – #8B9A9F)
Fabric: rough linen texture
Wide sleeves, floor-length robe
✅ Dark brown belt
Leather or cloth
Tied at the waist
✅ Black leather wrist guards
On both wrists
Leather texture
✅ A sword worn at the waist
Sheath visible
An ancient-style longsword
Overall style:
"Rough, plain, battle-worn"
"Faded, weathered"
"Ancient-style wuxia swordsman"
Enemies' costumes:
Gray-blue armor (upper-left, upper-right, lower-left):
✅ Metal or leather armor plates
✅ Dark-colored helmet
✅ Leather straps, arm guards
✅ Weapons: stone hammer, blade
Green armor (lower-right):
✅ Green metal armor plates
✅ Dark-colored helmet
✅ Holding a blade
[3. Core Composition — Extremely Low-Angle Shot of the Brick Well-Shaft Interior Courtyard]
Camera viewpoint (absolute core):
Extremely low-angle shot, following the angle of Reference Image 3 (most critical):
✅ Lens type:
Standard wide-angle lens, 16-24mm equivalent
Not a fisheye, no barrel distortion
The building's vertical lines naturally converge toward the circular skylight at the top
✅ Camera position:
On the ground of the brick well-shaft interior courtyard
An extremely low position
Shooting upward (-60 to -80 degrees)
✅ Viewpoint effect:
The central protagonist, seen from below, appears tall and imposing
The surrounding brick well-shaft structure naturally converges toward the circular skylight at the top
A circular skylight opening at the top, letting in diffused white daylight
Conveying "a cornered beast fighting back" / "a last-ditch counterattack in a desperate situation"
Character placement:
Central protagonist (Reference Image 1):
✅ Position: lower-middle of the frame
✅ Proportion: 30-40% of the frame
✅ Gaze: looking downward, straight at the camera
Four enemies surrounding:
✅ Upper-left: leaning over the upper wooden beams of the brick well-shaft, staring down
✅ Upper-right: leaning over the upper wooden beams of the brick well-shaft, staring down
✅ Lower-left (Reference Image 2): crouching on the courtyard ground, holding a weapon
✅ Lower-right: standing on the courtyard ground, holding a blade
Sense of visual encirclement:
✅ The four enemies form a "cage"-like encirclement
✅ Asymmetrical layout
✅ Heightens the sense of oppression
[4. Background Design — Circular Brick Well-Shaft Interior Courtyard]
Core background (absolute core):
Circular brick well-shaft interior courtyard (matching the reference image exactly — not a tulou earthen building, not a stone well, not a dungeon):
✅ Structure:
A circular brick well-shaft interior courtyard
Surrounded by a circular well-shaft wall built of rough brick and stone, with a multi-level wooden-beam structure
The well-shaft wall narrows in stages as it rises, converging at the circular skylight opening at the top
Roughly 15-20 meters in diameter, with a strong sense of depth
✅ Materials:
Rough brick-and-stone walls, dark grayish-brown, rough texture
Wooden beams and structure, old and weathered
Exactly matching the architectural material of the reference image
✅ Texture details:
Layered brick-and-stone texture, mortar joints clearly visible
Wood old and weathered
Water stains, moss
Cracks, mottled patches
✅ Top opening:
A circular skylight opening
Letting in diffused white light from an overcast, rainy sky
Forming a soft halo effect
Atmospheric effect:
✅ Claustrophobic, oppressive
✅ A rainy, damp feel
✅ Conveying a "cage" / "desperate situation"
[5. Lighting Design — Top Light + Cool Tone]
Key light — light from the top opening (core):
Light source setup:
✅ Natural light from above
Coming from the circular skylight opening
Shining from top to bottom
Diffused white light on an overcast, rainy day, soft and not harsh
Forming a halo effect
Lighting effect:
Central protagonist:
✅ Top light illuminating the head and shoulders
✅ Face lit
✅ Lower body slightly darker
Enemies:
✅ Backlit or side-lit
✅ A clear rim light
Brick well-shaft wall and beams:
✅ Ring-shaped light and shadow
✅ Brick, stone, and wood textures clearly visible
✅ Cool gray-blue tone
Overall atmosphere:
✅ Cool tone, gloomy
✅ A sense of rainy weather
✅ Damp brick, stone, and wood surfaces
[6. Color Scheme — Cool Gray-Blue + Blood Red]
Primary tone (strictly following the reference image, desaturated neutral cool tone):
Cool gray-blue tones (not pure blue, with a grayish-brown undertone):
✅ Deep gray-blue (#2A3038) — shadows, armor
✅ Gray-blue (#445058) — brick/stone, wood
✅ Medium gray-blue (#7A8890) — midtones
✅ Light gray-blue (#B0BEC5) — highlights, skylight
Accent color:
✅ Blood red (#9D1A1A)
Used only for the title text
High saturation (80-90%)
The only warm color in the frame
Overall processing:
Contrast: 60-70% (medium-high contrast)
Saturation: 20-35% (low saturation, close to the desaturated feel of the reference image)
Color temperature: 3800-4200K (slightly cool, with a grayish-brown undertone, not pure cool blue)
Color grading: cool gray-blue + blood-red accent
[7. Texture and Post-Processing — Damp and Weathered]
Skin texture:
✅ No skin smoothing at all
✅ Realistic texture
✅ Slightly damp (rain