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  5. Detailed Prompt for Ancient Martial Arts Movie Poster (Nano Banana 2)

Detailed Prompt for Ancient Martial Arts Movie Poster (Nano Banana 2)

An extremely detailed, multi-section prompt for generating an ancient Chinese martial arts movie poster in the 'Brick Well Wall Low-Angle Style' using Nano Banana 2.

Seedance 2.0Feb 2026Video promptProse promptFree to useUpdated 8 days ago
Detailed Prompt for Ancient Martial Arts Movie Poster (Nano Banana 2) preview

Style 32: Ancient-Style Wuxia Brick Well-Shaft Interior-Courtyard Low-Angle Style Full Creation Guide [Style Overview] Style name: Ancient-Style Wuxia Brick Well-Shaft Interior-Courtyard Low-Angle Style Style number: 32 Style type: Ancient-style wuxia movie poster Core aesthetic: brick well-shaft interior courtyard shot from below, circular enclosing structure, surrounded by multiple figures, blood-colored calligraphy, cool gray-blue tones, claustrophobic and oppressive [Core Features] Key elements: ✅ Extremely low-angle shot from below (looking up from the ground of the brick well-shaft interior courtyard) ✅ Circular brick well-shaft structure as background (not a tulou earthen building, not a stone well, not a dungeon — matching the reference image exactly) ✅ Central protagonist (Reference Image 1) in the lower-middle of the frame ✅ Surrounded by four enemies (upper-left, upper-right, lower-left, lower-right) ✅ The lower-left character uses the likeness from Reference Image 2 ✅ Faded blue-gray ancient-style hanfu ✅ White light halo at the top + blood-colored calligraphy title ✅ Rough brick-and-stone and wooden-beam textures (matching the reference image exactly) ✅ Cool gray-blue as the primary color scheme (desaturated, not pure blue) ✅ A damp, rainy atmosphere Mood positioning: Core emotion: tension, claustrophobia, a sense of fate, confrontation, imprisonment, betrayal Visual tone: oppressive, stern, wuxia epic Cultural context: ancient-style wuxia, power struggle, a desperate fight for survival Color scheme (strictly following Reference Image 3, desaturated neutral cool gray-blue): Primary tone: desaturated cool gray-blue (#2A3038, #445058, #7A8890, #B0BEC5) Accent color: blood red (#9D1A1A) — used only for the title Contrast: 60-70% (medium-high contrast) Saturation: 20-35% (low saturation, close to the desaturated feel of the reference image, not pure blue) Color temperature: 3800-4200K (slightly cool, with a grayish-brown undertone) [Core Directive] As a world-class ancient-style wuxia movie poster photographer, create an ancient-style wuxia poster of a brick well-shaft interior courtyard shot from below, featuring **[the person in Reference Image 1] (central protagonist) and [the person in Reference Image 2] (lower-left enemy)**. Five core requirements: 100% strict fidelity to the person in Reference Image 1 as the central protagonist 100% strict fidelity to the person in Reference Image 2 as the lower-left enemy Transform their bearing into ancient-style wuxia confrontation Fully draw on the reference image's visual DNA (brick well-shaft interior courtyard shot from below, circular enclosure, surrounded by multiple figures, cool gray-blue, blood-colored title) Creative fine-tuning allowed [1. Character Likeness Fidelity] A. Central Protagonist (Reference Image 1) — Absolute Core Likeness fidelity: ✅ 100% faithful to Reference Image 1 Face shape, features, sense of age, and body type fully consistent Hairstyle: exactly as in Reference Image 1 No presets of any kind Expression: ✅ Resolute, sharp, unyielding Eyes looking downward Looking straight at the camera (low-angle viewpoint) Jaw clenched Conveying "determination in a desperate situation" Pose: ✅ Standing, body leaning forward Facing the camera Right hand hanging naturally at the side Left hand partially visible Body leaning slightly forward, conveying a sense of confrontation B. Lower-left Enemy (Reference Image 2) Likeness fidelity: ✅ 100% faithful to Reference Image 2 Face shape, features, and sense of age fully consistent Hairstyle: exactly as in Reference Image 2 No presets of any kind Attire: ✅ Gray-blue armor ✅ Dark-colored helmet ✅ Arm guards, leather straps Pose: ✅ Crouching, holding a weapon Positioned in the lower-left of the frame Looking down at the central protagonist An aggressive stance Expression: ✅ Highly aggressive, full of confrontation C. The Other Three Enemies (not from reference images) Upper-left enemy: Attire: gray-blue armor, dark-colored helmet Pose: leaning over the upper wooden beams of the brick well-shaft, staring down Expression: fierce, predatory Upper-right enemy: Attire: gray-blue armor, dark-colored helmet Pose: leaning over the upper wooden beams of the brick well-shaft, staring down Expression: fierce, predatory Lower-right enemy: Attire: green armor, dark-colored helmet Pose: standing, holding a blade Expression: contemptuous, disdainful [2. Costume Design — Ancient-Style Hanfu + Armor] Central protagonist's costume (Reference Image 1): Ancient-style hanfu (core): ✅ Single-layer long robe Type: ancient-style hanfu robe Color: faded blue-gray (#4A6B73 – #8B9A9F) Fabric: rough linen texture Wide sleeves, floor-length robe ✅ Dark brown belt Leather or cloth Tied at the waist ✅ Black leather wrist guards On both wrists Leather texture ✅ A sword worn at the waist Sheath visible An ancient-style longsword Overall style: "Rough, plain, battle-worn" "Faded, weathered" "Ancient-style wuxia swordsman" Enemies' costumes: Gray-blue armor (upper-left, upper-right, lower-left): ✅ Metal or leather armor plates ✅ Dark-colored helmet ✅ Leather straps, arm guards ✅ Weapons: stone hammer, blade Green armor (lower-right): ✅ Green metal armor plates ✅ Dark-colored helmet ✅ Holding a blade [3. Core Composition — Extremely Low-Angle Shot of the Brick Well-Shaft Interior Courtyard] Camera viewpoint (absolute core): Extremely low-angle shot, following the angle of Reference Image 3 (most critical): ✅ Lens type: Standard wide-angle lens, 16-24mm equivalent Not a fisheye, no barrel distortion The building's vertical lines naturally converge toward the circular skylight at the top ✅ Camera position: On the ground of the brick well-shaft interior courtyard An extremely low position Shooting upward (-60 to -80 degrees) ✅ Viewpoint effect: The central protagonist, seen from below, appears tall and imposing The surrounding brick well-shaft structure naturally converges toward the circular skylight at the top A circular skylight opening at the top, letting in diffused white daylight Conveying "a cornered beast fighting back" / "a last-ditch counterattack in a desperate situation" Character placement: Central protagonist (Reference Image 1): ✅ Position: lower-middle of the frame ✅ Proportion: 30-40% of the frame ✅ Gaze: looking downward, straight at the camera Four enemies surrounding: ✅ Upper-left: leaning over the upper wooden beams of the brick well-shaft, staring down ✅ Upper-right: leaning over the upper wooden beams of the brick well-shaft, staring down ✅ Lower-left (Reference Image 2): crouching on the courtyard ground, holding a weapon ✅ Lower-right: standing on the courtyard ground, holding a blade Sense of visual encirclement: ✅ The four enemies form a "cage"-like encirclement ✅ Asymmetrical layout ✅ Heightens the sense of oppression [4. Background Design — Circular Brick Well-Shaft Interior Courtyard] Core background (absolute core): Circular brick well-shaft interior courtyard (matching the reference image exactly — not a tulou earthen building, not a stone well, not a dungeon): ✅ Structure: A circular brick well-shaft interior courtyard Surrounded by a circular well-shaft wall built of rough brick and stone, with a multi-level wooden-beam structure The well-shaft wall narrows in stages as it rises, converging at the circular skylight opening at the top Roughly 15-20 meters in diameter, with a strong sense of depth ✅ Materials: Rough brick-and-stone walls, dark grayish-brown, rough texture Wooden beams and structure, old and weathered Exactly matching the architectural material of the reference image ✅ Texture details: Layered brick-and-stone texture, mortar joints clearly visible Wood old and weathered Water stains, moss Cracks, mottled patches ✅ Top opening: A circular skylight opening Letting in diffused white light from an overcast, rainy sky Forming a soft halo effect Atmospheric effect: ✅ Claustrophobic, oppressive ✅ A rainy, damp feel ✅ Conveying a "cage" / "desperate situation" [5. Lighting Design — Top Light + Cool Tone] Key light — light from the top opening (core): Light source setup: ✅ Natural light from above Coming from the circular skylight opening Shining from top to bottom Diffused white light on an overcast, rainy day, soft and not harsh Forming a halo effect Lighting effect: Central protagonist: ✅ Top light illuminating the head and shoulders ✅ Face lit ✅ Lower body slightly darker Enemies: ✅ Backlit or side-lit ✅ A clear rim light Brick well-shaft wall and beams: ✅ Ring-shaped light and shadow ✅ Brick, stone, and wood textures clearly visible ✅ Cool gray-blue tone Overall atmosphere: ✅ Cool tone, gloomy ✅ A sense of rainy weather ✅ Damp brick, stone, and wood surfaces [6. Color Scheme — Cool Gray-Blue + Blood Red] Primary tone (strictly following the reference image, desaturated neutral cool tone): Cool gray-blue tones (not pure blue, with a grayish-brown undertone): ✅ Deep gray-blue (#2A3038) — shadows, armor ✅ Gray-blue (#445058) — brick/stone, wood ✅ Medium gray-blue (#7A8890) — midtones ✅ Light gray-blue (#B0BEC5) — highlights, skylight Accent color: ✅ Blood red (#9D1A1A) Used only for the title text High saturation (80-90%) The only warm color in the frame Overall processing: Contrast: 60-70% (medium-high contrast) Saturation: 20-35% (low saturation, close to the desaturated feel of the reference image) Color temperature: 3800-4200K (slightly cool, with a grayish-brown undertone, not pure cool blue) Color grading: cool gray-blue + blood-red accent [7. Texture and Post-Processing — Damp and Weathered] Skin texture: ✅ No skin smoothing at all ✅ Realistic texture ✅ Slightly damp (rain

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Original prompt

Style 32: Ancient-Style Wuxia Brick Well-Shaft Interior-Courtyard Low-Angle Style Full Creation Guide [Style Overview] Style name: Ancient-Style Wuxia Brick Well-Shaft Interior-Courtyard Low-Angle Style Style number: 32 Style type: Ancient-style wuxia movie poster Core aesthetic: brick well-shaft interior courtyard shot from below, circular enclosing structure, surrounded by multiple figures, blood-colored calligraphy, cool gray-blue tones, claustrophobic and oppressive [Core Features] Key elements: ✅ Extremely low-angle shot from below (looking up from the ground of the brick well-shaft interior courtyard) ✅ Circular brick well-shaft structure as background (not a tulou earthen building, not a stone well, not a dungeon — matching the reference image exactly) ✅ Central protagonist (Reference Image 1) in the lower-middle of the frame ✅ Surrounded by four enemies (upper-left, upper-right, lower-left, lower-right) ✅ The lower-left character uses the likeness from Reference Image 2 ✅ Faded blue-gray ancient-style hanfu ✅ White light halo at the top + blood-colored calligraphy title ✅ Rough brick-and-stone and wooden-beam textures (matching the reference image exactly) ✅ Cool gray-blue as the primary color scheme (desaturated, not pure blue) ✅ A damp, rainy atmosphere Mood positioning: Core emotion: tension, claustrophobia, a sense of fate, confrontation, imprisonment, betrayal Visual tone: oppressive, stern, wuxia epic Cultural context: ancient-style wuxia, power struggle, a desperate fight for survival Color scheme (strictly following Reference Image 3, desaturated neutral cool gray-blue): Primary tone: desaturated cool gray-blue (#2A3038, #445058, #7A8890, #B0BEC5) Accent color: blood red (#9D1A1A) — used only for the title Contrast: 60-70% (medium-high contrast) Saturation: 20-35% (low saturation, close to the desaturated feel of the reference image, not pure blue) Color temperature: 3800-4200K (slightly cool, with a grayish-brown undertone) [Core Directive] As a world-class ancient-style wuxia movie poster photographer, create an ancient-style wuxia poster of a brick well-shaft interior courtyard shot from below, featuring **[the person in Reference Image 1] (central protagonist) and [the person in Reference Image 2] (lower-left enemy)**. Five core requirements: 100% strict fidelity to the person in Reference Image 1 as the central protagonist 100% strict fidelity to the person in Reference Image 2 as the lower-left enemy Transform their bearing into ancient-style wuxia confrontation Fully draw on the reference image's visual DNA (brick well-shaft interior courtyard shot from below, circular enclosure, surrounded by multiple figures, cool gray-blue, blood-colored title) Creative fine-tuning allowed [1. Character Likeness Fidelity] A. Central Protagonist (Reference Image 1) — Absolute Core Likeness fidelity: ✅ 100% faithful to Reference Image 1 Face shape, features, sense of age, and body type fully consistent Hairstyle: exactly as in Reference Image 1 No presets of any kind Expression: ✅ Resolute, sharp, unyielding Eyes looking downward Looking straight at the camera (low-angle viewpoint) Jaw clenched Conveying "determination in a desperate situation" Pose: ✅ Standing, body leaning forward Facing the camera Right hand hanging naturally at the side Left hand partially visible Body leaning slightly forward, conveying a sense of confrontation B. Lower-left Enemy (Reference Image 2) Likeness fidelity: ✅ 100% faithful to Reference Image 2 Face shape, features, and sense of age fully consistent Hairstyle: exactly as in Reference Image 2 No presets of any kind Attire: ✅ Gray-blue armor ✅ Dark-colored helmet ✅ Arm guards, leather straps Pose: ✅ Crouching, holding a weapon Positioned in the lower-left of the frame Looking down at the central protagonist An aggressive stance Expression: ✅ Highly aggressive, full of confrontation C. The Other Three Enemies (not from reference images) Upper-left enemy: Attire: gray-blue armor, dark-colored helmet Pose: leaning over the upper wooden beams of the brick well-shaft, staring down Expression: fierce, predatory Upper-right enemy: Attire: gray-blue armor, dark-colored helmet Pose: leaning over the upper wooden beams of the brick well-shaft, staring down Expression: fierce, predatory Lower-right enemy: Attire: green armor, dark-colored helmet Pose: standing, holding a blade Expression: contemptuous, disdainful [2. Costume Design — Ancient-Style Hanfu + Armor] Central protagonist's costume (Reference Image 1): Ancient-style hanfu (core): ✅ Single-layer long robe Type: ancient-style hanfu robe Color: faded blue-gray (#4A6B73 – #8B9A9F) Fabric: rough linen texture Wide sleeves, floor-length robe ✅ Dark brown belt Leather or cloth Tied at the waist ✅ Black leather wrist guards On both wrists Leather texture ✅ A sword worn at the waist Sheath visible An ancient-style longsword Overall style: "Rough, plain, battle-worn" "Faded, weathered" "Ancient-style wuxia swordsman" Enemies' costumes: Gray-blue armor (upper-left, upper-right, lower-left): ✅ Metal or leather armor plates ✅ Dark-colored helmet ✅ Leather straps, arm guards ✅ Weapons: stone hammer, blade Green armor (lower-right): ✅ Green metal armor plates ✅ Dark-colored helmet ✅ Holding a blade [3. Core Composition — Extremely Low-Angle Shot of the Brick Well-Shaft Interior Courtyard] Camera viewpoint (absolute core): Extremely low-angle shot, following the angle of Reference Image 3 (most critical): ✅ Lens type: Standard wide-angle lens, 16-24mm equivalent Not a fisheye, no barrel distortion The building's vertical lines naturally converge toward the circular skylight at the top ✅ Camera position: On the ground of the brick well-shaft interior courtyard An extremely low position Shooting upward (-60 to -80 degrees) ✅ Viewpoint effect: The central protagonist, seen from below, appears tall and imposing The surrounding brick well-shaft structure naturally converges toward the circular skylight at the top A circular skylight opening at the top, letting in diffused white daylight Conveying "a cornered beast fighting back" / "a last-ditch counterattack in a desperate situation" Character placement: Central protagonist (Reference Image 1): ✅ Position: lower-middle of the frame ✅ Proportion: 30-40% of the frame ✅ Gaze: looking downward, straight at the camera Four enemies surrounding: ✅ Upper-left: leaning over the upper wooden beams of the brick well-shaft, staring down ✅ Upper-right: leaning over the upper wooden beams of the brick well-shaft, staring down ✅ Lower-left (Reference Image 2): crouching on the courtyard ground, holding a weapon ✅ Lower-right: standing on the courtyard ground, holding a blade Sense of visual encirclement: ✅ The four enemies form a "cage"-like encirclement ✅ Asymmetrical layout ✅ Heightens the sense of oppression [4. Background Design — Circular Brick Well-Shaft Interior Courtyard] Core background (absolute core): Circular brick well-shaft interior courtyard (matching the reference image exactly — not a tulou earthen building, not a stone well, not a dungeon): ✅ Structure: A circular brick well-shaft interior courtyard Surrounded by a circular well-shaft wall built of rough brick and stone, with a multi-level wooden-beam structure The well-shaft wall narrows in stages as it rises, converging at the circular skylight opening at the top Roughly 15-20 meters in diameter, with a strong sense of depth ✅ Materials: Rough brick-and-stone walls, dark grayish-brown, rough texture Wooden beams and structure, old and weathered Exactly matching the architectural material of the reference image ✅ Texture details: Layered brick-and-stone texture, mortar joints clearly visible Wood old and weathered Water stains, moss Cracks, mottled patches ✅ Top opening: A circular skylight opening Letting in diffused white light from an overcast, rainy sky Forming a soft halo effect Atmospheric effect: ✅ Claustrophobic, oppressive ✅ A rainy, damp feel ✅ Conveying a "cage" / "desperate situation" [5. Lighting Design — Top Light + Cool Tone] Key light — light from the top opening (core): Light source setup: ✅ Natural light from above Coming from the circular skylight opening Shining from top to bottom Diffused white light on an overcast, rainy day, soft and not harsh Forming a halo effect Lighting effect: Central protagonist: ✅ Top light illuminating the head and shoulders ✅ Face lit ✅ Lower body slightly darker Enemies: ✅ Backlit or side-lit ✅ A clear rim light Brick well-shaft wall and beams: ✅ Ring-shaped light and shadow ✅ Brick, stone, and wood textures clearly visible ✅ Cool gray-blue tone Overall atmosphere: ✅ Cool tone, gloomy ✅ A sense of rainy weather ✅ Damp brick, stone, and wood surfaces [6. Color Scheme — Cool Gray-Blue + Blood Red] Primary tone (strictly following the reference image, desaturated neutral cool tone): Cool gray-blue tones (not pure blue, with a grayish-brown undertone): ✅ Deep gray-blue (#2A3038) — shadows, armor ✅ Gray-blue (#445058) — brick/stone, wood ✅ Medium gray-blue (#7A8890) — midtones ✅ Light gray-blue (#B0BEC5) — highlights, skylight Accent color: ✅ Blood red (#9D1A1A) Used only for the title text High saturation (80-90%) The only warm color in the frame Overall processing: Contrast: 60-70% (medium-high contrast) Saturation: 20-35% (low saturation, close to the desaturated feel of the reference image) Color temperature: 3800-4200K (slightly cool, with a grayish-brown undertone, not pure cool blue) Color grading: cool gray-blue + blood-red accent [7. Texture and Post-Processing — Damp and Weathered] Skin texture: ✅ No skin smoothing at all ✅ Realistic texture ✅ Slightly damp (rain

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