Part One: Referencing the character motion and camera work of @Video 1, generate a video of the person in black from @Image 1 throwing a flying knife in a bamboo grove; the video should contain only the woman in black as its single character. The opening frame's angle and shot scale should strictly match @Video 1; after the knife is thrown, slow-motion focus on the flying knife while the woman in black blurs out of focus — note that the blade edge of the knife should face toward the camera as it flies in. Reproduce the reference video 1:1, only changing the character to a woman in black. Generate only fight sound effects and ambient sound — no background music.
Part Two:
Referencing the forward-flying perspective and camera work of the flying knife in @Video 1, generate a flying knife moving forward, with the knife's point-of-view gradually zooming to reveal the woman from @Image 1 practicing swordsmanship in the forest, blocking the flying knife with her sword; the video should contain only the woman in green as its single character. Be sure to keep the opening frame's angle and camera technique and shot scale strictly matching @Video 1. Generate only fight sound effects and ambient sound — no background music.