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Object-Oriented Prompt for Composition and Lighting Study

This is an extremely detailed, structured YAML-style prompt designed for the Nano Banana Pro AI, focusing on logical composition and visual flow. It uses object-oriented concepts like 'class definition' to logically define elements, ensuring the AI understands complex instructions like '12 placements' and an 'S-curve visual path' for generating high-contrast concept art. The goal is to move beyond random generation ('gacha') to deliberate visual 'architecture'.

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Sample Prompt

# Composition & Lighting Study Generator # Project: "{argument name="Project Title" default="Zodiac Parade"}" - {argument name="Illustration Theme" default="Emotional Night Illustration"} # Purpose: コントラストの高いコンセプトアートを作成し、全体の「流れ」と「配置」を確定させる # ▼ 1. プロジェクトのゴール定義 project_goal: type: "Atmospheric Concept Art / Lighting Study" # ここで「S字の光の道」を視覚的な最優先事項としてAIに認識させる visual_priority: "Establish a strong S-curve visual path using light." canvas_configuration: aspect_ratio: "9:16" # 色塗りに惑わされないよう、あえてモノクロやセピアのスケッチとして出力指示 rendering_mode: "Monochrome or Sepia Sketch with Strong Lighting Bloom." camera_angle: "High Angle (Cinematic overview)." # ▼ 2. 視線誘導ロジック(ここが重要) visual_guidance_logic: # 視線のスタートとゴールを言語化する path_of_light: "視線は『左下(少女)』から始まり、水面の灯籠を辿って『右上(奥)』へ抜ける。" # 明暗のルールを決めることで、画面が散らかるのを防ぐ contrast_strategy: - "Darkest Areas: River surface (reflecting lights)." - "Brightest Areas: Lanterns (Light Sources)." # テキストを入れるための「左上」の余白を確保 negative_space: "Top-Left (Dark Sky) should be kept empty for text placement." # ▼ 3. オブジェクトのクラス定義 scene_elements: # --- 境界線 (Terrain) --- - element: "Terrain_Divider" visual: "Diagonal separation." # ここで「陸」と「川」を明確に分けないと、キャラが水没したり浮いたりする details: "Bottom-Left is the Snowy River Bank (Land). Top-Right is the flowing River (Water)." # --- 人物 (Character) --- - element: "Girl_Silhouette" position: "Bottom_Left (On the snow)" pose: "Crouching/Sitting, facing the river." # 初期段階では「顔」よりも「着物のボリューム感(塊)」を重視 style: "Rough sketch style, showing the volume of the Kimono." # --- 灯籠の配置 (Lanterns) --- # ▼「12個」と一言で書くより、グループ分けしたほうがAIは数を守りやすい - element: "Lantern_Group_Water (Past/Present)" count: "7 lanterns (1 in hand + 6 on water)." arrangement: "Forming a beautiful S-Curve flowing towards top-right." - element: "Lantern_Group_Land (Future)" count: "5 lanterns." arrangement: "Clustered neatly, waiting to be released." rendering_style: - "Chiaroscuro (Strong contrast between light and dark)." - "Focus on Composition balance and Visual Flow."

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About Object-Oriented Prompt for Composition and Lighting Study

# Composition & Lighting Study Generator # Project: "{argument name="Project Title" default="Zodiac Parade"}" - {argument name="Illustration Theme" default="Emotional Night Illustration"} # Purpose: コントラストの高いコンセプトアートを作成し、全体の「流れ」と「配置」を確定させる # ▼ 1. プロジェクトのゴール定義 project_goal: type: "Atmospheric Concept Art / Lighting Study" # ここで「S字の光の道」を視覚的な最優先事項としてAIに認識させる visual_priority: "Establish a strong S-curve visual path using light." canvas_configuration: aspect_ratio: "9:16" # 色塗りに惑わされないよう、あえてモノクロやセピアのスケッチとして出力指示 rendering_mode: "Monochrome or Sepia Sketch with Strong Lighting Bloom." camera_angle: "High Angle (Cinematic overview)." # ▼ 2. 視線誘導ロジック(ここが重要) visual_guidance_logic: # 視線のスタートとゴールを言語化する path_of_light: "視線は『左下(少女)』から始まり、水面の灯籠を辿って『右上(奥)』へ抜ける。" # 明暗のルールを決めることで、画面が散らかるのを防ぐ contrast_strategy: - "Darkest Areas: River surface (reflecting lights)." - "Brightest Areas: Lanterns (Light Sources)." # テキストを入れるための「左上」の余白を確保 negative_space: "Top-Left (Dark Sky) should be kept empty for text placement." # ▼ 3. オブジェクトのクラス定義 scene_elements: # --- 境界線 (Terrain) --- - element: "Terrain_Divider" visual: "Diagonal separation." # ここで「陸」と「川」を明確に分けないと、キャラが水没したり浮いたりする details: "Bottom-Left is the Snowy River Bank (Land). Top-Right is the flowing River (Water)." # --- 人物 (Character) --- - element: "Girl_Silhouette" position: "Bottom_Left (On the snow)" pose: "Crouching/Sitting, facing the river." # 初期段階では「顔」よりも「着物のボリューム感(塊)」を重視 style: "Rough sketch style, showing the volume of the Kimono." # --- 灯籠の配置 (Lanterns) --- # ▼「12個」と一言で書くより、グループ分けしたほうがAIは数を守りやすい - element: "Lantern_Group_Water (Past/Present)" count: "7 lanterns (1 in hand + 6 on water)." arrangement: "Forming a beautiful S-Curve flowing towards top-right." - element: "Lantern_Group_Land (Future)" count: "5 lanterns." arrangement: "Clustered neatly, waiting to be released." rendering_style: - "Chiaroscuro (Strong contrast between light and dark)." - "Focus on Composition balance and Visual Flow." Features: 100% free. PicXStudio's AI-powered template for instant image generation.

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