
From @XShreyaYadav on X | Score: 57.6
{ "prompt": "Ultra-detailed 3D cartoon character portrait based strictly on the uploaded reference image. Absolute facial identity lock: do not alter facial structure, bone proportions, skin tone, or unique identity traits under any circumstances. The character is a stylized male figure with a large exaggerated head and a small compact body, maintaining accurate facial likeness from the original image while applying expressive cartoon exaggeration only to proportions (not identity). Highly expressive face with lively eyes, subtle smile, and animated personality.\n\nOutfit: black hat with soft fabric texture, oversized white t-shirt with a bold graphic print, distressed ripped jeans with cuffs rolled up to the ankles, and clean white Adidas sneakers with realistic material detail.\n\nPose: seated casually on a small wooden stool, relaxed posture, holding a small cup of black coffee in one hand. Natural gesture, slightly leaning forward as if enjoying the coffee moment.\n\nEnvironment: highly detailed 3D cartoon-style coffee shop background, warm and cozy atmosphere, soft ambient lighting, wooden textures, blurred depth of field with visible café elements like tables, chairs, counter, coffee machines, and warm hanging lights. Cinematic composition.\n\nLighting: soft warm cinematic lighting, subtle global illumination, realistic shadows, soft highlights on skin and clothing, volumetric light accents.\n\nRendering style: stylized Pixar-inspired 3D cartoon realism, ultra-clean rendering, high-poly models, smooth surfaces, physically based rendering (PBR), subsurface scattering on skin, sharp focus on face.\n\nCamera: medium shot, eye-level angle, 50mm lens equivalent, shallow depth of field, strong subject separation.\n\nQuality: 4K resolution, ultra-detailed textures, sharp rendering, global illumination, ray tracing enabled.\n\nAspect ratio: 1:1\n\nMood: cozy, relaxed, slightly playful, expressive character design.\n\nConstraints: preserve original face identity exactly; exaggeration allowed only in head-to-body proportion, not in facial structure.", "negative_prompt": "low quality, blurry, distorted face, altered identity, unrealistic facial proportions, deformed anatomy, extra limbs, duplicate faces, bad hands, incorrect Adidas logo, oversharpening, noise, watermark, text, artifacts, flat lighting, dull colors", "style": "3D cartoon, Pixar-inspired, stylized realism", "resolution": "1024x1024", "render_engine": "Unreal Engine / Octane / Redshift", "sampling": { "steps": 30, "cfg_scale": 7.5 } }
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{ "prompt": "Ultra-detailed 3D cartoon character portrait based strictly on the uploaded reference image. Absolute facial identity lock: do not alter facial structure, bone proportions, skin tone, or unique identity traits under any circumstances. The character is a stylized male figure with a large exaggerated head and a small compact body, maintaining accurate facial likeness from the original image while applying expressive cartoon exaggeration only to proportions (not identity). Highly expressive face with lively eyes, subtle smile, and animated personality.\n\nOutfit: black hat with soft fabric texture, oversized white t-shirt with a bold graphic print, distressed ripped jeans with cuffs rolled up to the ankles, and clean white Adidas sneakers with realistic material detail.\n\nPose: seated casually on a small wooden stool, relaxed posture, holding a small cup of black coffee in one hand. Natural gesture, slightly leaning forward as if enjoying the coffee moment.\n\nEnvironment: highly detailed 3D cartoon-style coffee shop background, warm and cozy atmosphere, soft ambient lighting, wooden textures, blurred depth of field with visible café elements like tables, chairs, counter, coffee machines, and warm hanging lights. Cinematic composition.\n\nLighting: soft warm cinematic lighting, subtle global illumination, realistic shadows, soft highlights on skin and clothing, volumetric light accents.\n\nRendering style: stylized Pixar-inspired 3D cartoon realism, ultra-clean rendering, high-poly models, smooth surfaces, physically based rendering (PBR), subsurface scattering on skin, sharp focus on face.\n\nCamera: medium shot, eye-level angle, 50mm lens equivalent, shallow depth of field, strong subject separation.\n\nQuality: 4K resolution, ultra-detailed textures, sharp rendering, global illumination, ray tracing enabled.\n\nAspect ratio: 1:1\n\nMood: cozy, relaxed, slightly playful, expressive character design.\n\nConstraints: preserve original face identity exactly; exaggeration allowed only in head-to-body proportion, not in facial structure.", "negative_prompt": "low quality, blurry, distorted face, altered identity, unrealistic facial proportions, deformed anatomy, extra limbs, duplicate faces, bad hands, incorrect Adidas logo, oversharpening, noise, watermark, text, artifacts, flat lighting, dull colors", "style": "3D cartoon, Pixar-inspired, stylized realism", "resolution": "1024x1024", "render_engine": "Unreal Engine / Octane / Redshift", "sampling": { "steps": 30, "cfg_scale": 7.5 } } Features: 100% free. PicXStudio's AI-powered template for instant image generation.
This AI image template is designed to help you create professional 177-a-cartoonish-take-on-the-master-of-mars- images quickly. Simply use the provided prompt as a starting point, customize it to your needs, and generate stunning AI images in seconds.