Basketball Broadcast Motion Sequence
A comprehensive JSON-formatted prompt for generating a hyper-realistic basketball broadcast including shots, graphics, and synced audio.

- Prompt included
- Model and format preset
- Premium template

The prompt behind this video
Copy the exact prompt behind Basketball Broadcast Motion Sequence, or open it in the studio and make it yours.
- Animate
- reference image into a 15s hyper-realistic live basketball TV broadcast
- Visuals › Shots
- wide high-angle tracking shot of fast break, side medium shot of contested drive to basket, explosive euro-step or pull-up jumper in paint, last-second shot hangs in air then swishes cleanly, subtle handheld shake during contact drive, crowd erupts with towels waving, CUT TO: exact girl from reference image in arena crowd, oversized team jersey, shocked/euphoric reaction on jumbotron cam, leaning forward slightly, fans blurred behind, warm court lights reflecting on face, telephoto lens compression, identity perfectly preserved
- Visuals › Consistency
- reference subject perfectly recognizable in final reaction shot
- Visuals › Physics
- realistic ball arc, net swish, sneaker squeaks, jersey movement
- Visuals › Grading
- authentic playoff broadcast look
- Visuals › Effects
- anamorphic flares, telephoto compression, natural motion blur
- Graphics › Scorebug
- HOME 108-107 AWAY, 4Q clock from 0:04
- Graphics › Stats Popup
- player number, position, points, FG%
- Graphics › Watermark
- sports network logo top-right
- Graphics › Ticker
- playoff series updates scrolling
- Audio › Style
- high-energy synced basketball commentary with arena ambience
- Audio › Dialogue
- 0-3s: 'Home team in transition! Number 23 ahead to the big man — four seconds left!', 3-7s: 'Strong drive to the rim — contact! Off the glass — IS IT GOOD?!', 7-10s: 'IT COUNTS! AND THE FOUL! This arena has exploded — look at these fans!'
- Audio › Sfx
- massive crowd roar, sneaker squeaks, net swish, backboard rattle, on-court player shouts
- Specs › Quality
- photorealistic broadcast realism
- Specs › Resolution
- 1080p 60fps
- Specs › Style
- cinematic playoff sports broadcast
- Specs › Lip Sync
- perfect
- Specs › Artifacts
- none
- Specs › Identity Preservation
- reference subject likeness must remain exact
Raw JSON
{
"animate": "reference image into a 15s hyper-realistic live basketball TV broadcast",
"visuals": {
"shots": [
"wide high-angle tracking shot of fast break",
"side medium shot of contested drive to basket",
"explosive euro-step or pull-up jumper in paint",
"last-second shot hangs in air then swishes cleanly",
"subtle handheld shake during contact drive",
"crowd erupts with towels waving",
"CUT TO: exact girl from reference image in arena crowd, oversized team jersey, shocked/euphoric reaction on jumbotron cam, leaning forward slightly, fans blurred behind, warm court lights reflecting on face, telephoto lens compression, identity perfectly preserved"
],
"consistency": "reference subject perfectly recognizable in final reaction shot",
"physics": "realistic ball arc, net swish, sneaker squeaks, jersey movement",
"grading": "authentic playoff broadcast look",
"effects": "anamorphic flares, telephoto compression, natural motion blur"
},
"graphics": {
"scorebug": "HOME 108-107 AWAY, 4Q clock from 0:04",
"stats_popup": "player number, position, points, FG%",
"watermark": "sports network logo top-right",
"ticker": "playoff series updates scrolling"
},
"audio": {
"style": "high-energy synced basketball commentary with arena ambience",
"dialogue": [
"0-3s: 'Home team in transition! Number 23 ahead to the big man — four seconds left!'",
"3-7s: 'Strong drive to the rim — contact! Off the glass — IS IT GOOD?!'",
"7-10s: 'IT COUNTS! AND THE FOUL! This arena has exploded — look at these fans!'"
],
"sfx": [
"massive crowd roar",
"sneaker squeaks",
"net swish",
"backboard rattle",
"on-court player shouts"
]
},
"specs": {
"quality": "photorealistic broadcast realism",
"resolution": "1080p 60fps",
"style": "cinematic playoff sports broadcast",
"lip_sync": "perfect",
"artifacts": "none",
"identity_preservation": "reference subject likeness must remain exact"
}
}How to use Basketball Broadcast Motion Sequence in 3 steps
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Make it yours
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Change one field
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Keep the frame, change the subject
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| If the result… | Why | Fix |
|---|---|---|
| The result drifts from the preview | Too many fields changed at once. | Reuse Basketball Broadcast Motion Sequence as-is first, then change one group — subject, light, or setting. |
| Seedance 2.0 ignores part of the JSON | Some models flatten or skip nested keys. | Keep the same values and paste them as a short paragraph instead. |
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Basketball Broadcast Motion Sequence questions
How do I use the Basketball Broadcast Motion Sequence template?
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Yes. You can change the subject, setting, lighting, mood, format, and available model controls before creating your video.
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