Pastel Otome Game UI Mockup
A polished anime romance game interface mockup showing a spring school courtyard scene with character dialogue, stats, schedule panels, and ornate pastel UI for visual novel or dating sim concepts.

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- Type
- romance visual novel game UI mockup
- Platform
- desktop game screen
- Style
- elegant pastel otome game interface, highly polished anime illustration, ornate gold filigree, soft pink cherry blossom theme, glossy buttons, lace and ribbon decorations, dreamy spring lighting
- Scene › Setting
- a prestigious academy courtyard in spring with a European-style school building, blooming cherry trees, a central fountain, drifting petals, and bright blue sky
- Scene › Time
- afternoon
- Scene › Season
- spring
- Scene › Mood
- sweet, delicate, romantic
- Characters › Count
- 2
- Characters › Main Pair › 0 › Role
- player heroine seen from behind in three-quarter view
- Characters › Main Pair › 0 › Appearance
- long wavy chestnut-brown hair with a braided half-up style, pink floral hair ornament with ribbons, cream and pink school uniform, slim build
- Characters › Main Pair › 1 › Role
- male love interest on the right
- Characters › Main Pair › 1 › Name
- {argument name="character name" default="御影 柊真"}
- Characters › Main Pair › 1 › Appearance
- messy dark charcoal hair, handsome anime features, cream school blazer with gold trim, white shirt, striped navy tie, dark vest, flower pin on lapel, relaxed pose with elbow resting and hand near face
- Characters › Main Pair › 1 › Expression
- gentle and attentive
- Characters › Main Pair › 1 › Speech Bubble
- small pink heart doodle with Japanese sound effect
- Layout › Top Bar › Count
- 8
- Layout › Top Bar › Components
- date plaque showing 4/18 and Friday, time-of-day badge showing afternoon, gold currency counter, pink gem counter with plus icon, ticket counter with plus icon, notice button, present button, mission button, menu button
- Layout › Left Sidebar › Count
- 3
- Layout › Left Sidebar › Sections › 0 › Title
- ステータス
- Layout › Left Sidebar › Sections › 0 › Count
- 5
- Layout › Left Sidebar › Sections › 0 › Labels
- 好感度, 勉強, 魅力, 体力, ストレス
- Layout › Left Sidebar › Sections › 1 › Title
- 所持アイテム
- Layout › Left Sidebar › Sections › 1 › Count
- 4
- Layout › Left Sidebar › Sections › 1 › Labels
- pink card item, purple perfume bottle, letter or paper item, envelope item
Raw JSON
{"type":"romance visual novel game UI mockup","platform":"desktop game screen","style":"elegant pastel otome game interface, highly polished anime illustration, ornate gold filigree, soft pink cherry blossom theme, glossy buttons, lace and ribbon decorations, dreamy spring lighting","scene":{"setting":"a prestigious academy courtyard in spring with a European-style school building, blooming cherry trees, a central fountain, drifting petals, and bright blue sky","time":"afternoon","season":"spring","mood":"sweet, delicate, romantic"},"characters":{"count":2,"main pair":[{"role":"player heroine seen from behind in three-quarter view","appearance":"long wavy chestnut-brown hair with a braided half-up style, pink floral hair ornament with ribbons, cream and pink school uniform, slim build"},{"role":"male love interest on the right","name":"{argument name=\"character name\" default=\"御影 柊真\"}","appearance":"messy dark charcoal hair, handsome anime features, cream school blazer with gold trim, white shirt, striped navy tie, dark vest, flower pin on lapel, relaxed pose with elbow resting and hand near face","expression":"gentle and attentive","speech bubble":"small pink heart doodle with Japanese sound effect"}]},"layout":{"top bar":{"count":8,"components":["date plaque showing 4/18 and Friday","time-of-day badge showing afternoon","gold currency counter","pink gem counter with plus icon","ticket counter with plus icon","notice button","present button","mission button","menu button"]},"left sidebar":{"count":3,"sections":[{"title":"ステータス","count":5,"labels":["好感度","勉強","魅力","体力","ストレス"]},{"title":"所持アイテム","count":4,"labels":["pink card item","purple perfume bottle","letter or paper item","envelope item"]},{"title":"主人公","count":1,"labels":["portrait card for {argument name=\"heroine name\" default=\"花咲 ひより\"}"]}]},"center":{"count":4,"components":["large illustrated conversation scene","nameplate for male character","4 dialogue choice buttons across the lower middle","main text box with Japanese dialogue"]},"right sidebar":{"count":3,"sections":[{"title":"スケジュール","count":1,"labels":["April monthly calendar with the 18th highlighted"]},{"title":"本日の予定","count":4,"labels":["10:00 support club activity","13:00 lunch in the cafeteria","15:30 research at the library","18:00 fashion study"]},{"title":"一緒にいる仲間","count":3,"labels":["親友","幼なじみ","同級生"]}]},"bottom navigation":{"count":6,"labels":["セーブ","ロード","マップ","スケジュール","ステータス","システム"]}},"text":{"language":"Japanese","dialogue":"soft romantic dialogue in a visual novel textbox","ui_labels":"all major buttons and panels labeled in Japanese"},"color_palette":{"primary":"blush pink","secondary":"cream","accent":"gold","supporting":["lavender","mint green","powder blue"]},"rendering":{"quality":"high-resolution clean game mockup","composition":"full-screen UI capture with balanced left stats panel, central romance scene, and right schedule panel","aspect_ratio":"16:9"}}How to use Pastel Otome Game UI Mockup in 3 steps
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| If the result… | Why | Fix |
|---|---|---|
| The result drifts from the preview | Too many fields changed at once. | Reuse Pastel Otome Game UI Mockup as-is first, then change one group — subject, light, or setting. |
| GPT Image 2 ignores part of the JSON | Some models flatten or skip nested keys. | Keep the same values and paste them as a short paragraph instead. |
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