Minecraft Saved Locations UI Mockup
A pixel-art Minecraft-style first-person screenshot featuring a custom saved-locations menu, useful for showcasing game UI concepts, add-ons, or teleport navigation tools.

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A clean Minecraft Bedrock-style game UI mockup shown as a first-person in-game screenshot at dusk. The background is a blocky grassy field with pixelated trees, a soft purple-blue evening sky, and a small patch of crops on the far left edge. In the lower right foreground, show a large pixel-art compass item held in the player’s hand, angled diagonally upward, with a tan face, dark brown rim, red needle, and blue tip. Center-left, overlay a rectangular Minecraft menu window with a light gray frame, thin dark border, and a black translucent interior panel. At the top of the window, a title bar reads {argument name="window title" default="Saved Locations"} in a Minecraft-inspired pixel font, with a small x close button on the top right. Inside the panel, add the instruction text {argument name="instruction text" default="Choose a saved place."} near the top left. Below it, display exactly 3 stacked destination buttons, each wide and centered. The first button is highlighted bright green with white pixel text and contains 2 lines: {argument name="location 1 name" default="Dad's House"} and "Overworld 151, 72, -168". The second button is light gray with darker gray text and contains 2 lines: "Noah's House" and "Overworld 132, 72, -158". The third button is light gray with darker gray text and contains 2 lines: {argument name="location 3 name" default="cave miner"} and "Overworld -289, 64, -458". Use crisp pixel edges, retro voxel-game aesthetics, subtle screen depth, and an authentic Minecraft Bedrock menu look.
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| If the result… | Why | Fix |
|---|---|---|
| The result drifts from the preview | Too many fields changed at once. | Reuse Minecraft Saved Locations UI Mockup as-is first, then change one group — subject, light, or setting. |
| The model over-stylizes the scene | The prose prompt leaves finish and camera underspecified. | Add one camera or lighting sentence and stay on GPT Image 2. |
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Minecraft Saved Locations UI Mockup questions
How do I use the Minecraft Saved Locations UI Mockup template?
Add your photo if the template asks for one, edit the prompt if you like — the template's model and format are already selected — and press Generate. Your version opens in PicX Studio.
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Yes. You can change the subject, setting, lighting, mood, format, and available model controls before creating your image.
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Start with GPT Image 2, which is the model associated with this template. You can compare another compatible model for a different finish.
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