- type
- 2D game sprite sheet for a chibi miner character
- style
- cartoon pixel-art-inspired digital illustration, thick dark outlines, cel shaded, compact proportions, game-ready animation frames, transparent-feeling dark workspace with bright chroma green export panels
- left area
- four rounded rectangular bright green chroma-key panels stacked vertically
- right area
- open black workspace with five larger isolated animation poses along the top
- title
- small back-facing walk cycle strip
- position
- upper left green panel
- count
- 6
- labels
- frame 1 back walk, frame 2 back walk, frame 3 back walk, frame 4 back walk, frame 5 back walk, frame 6 back walk
- description
- six tiny rear-view frames of the miner walking, backpack centered, helmet lamp barely visible, pickaxe and arms shifting subtly
- title
- small turn / rear-to-front strip
- position
- second left green panel
- count
- 8
- labels
- frame 1 rear view, frame 2 rear view, frame 3 rear view, frame 4 rear view, frame 5 rear view, frame 6 rear view, frame 7 rear view, frame 8 front-facing idle
- description
- eight tiny frames on green, mostly back views with the final frame turned to a front-facing miner
- title
- small mixed direction strip
- position
- third left green panel
- count
- 8
- labels
- frame 1 front-left miner, frame 2 back view, frame 3 back view, frame 4 front view, frame 5 back view, frame 6 front-left crouch, frame 7 back view, frame 8 back view
- description
- eight tiny frames alternating between rear-facing backpack views and front/three-quarter miner views
- title
- small action strip
- position
- bottom left green panel
- count
- 5
- labels
- frame 1 crouched front-left, frame 2 rear with raised pickaxe, frame 3 running rear three-quarter, frame 4 rear running, frame 5 crouched side
- description
- five tiny action poses, including crouching and running, with the pickaxe raised or trailing
- title
- large running poses
- position
- top right on black background
- count
- 5
- labels
- large frame 1 side run with pickaxe behind, large frame 2 side run holding pickaxe upright, large frame 3 side run holding pickaxe upright, large frame 4 side run holding pickaxe upright, large frame 5 side run with backpack and pickaxe behind
- description
- five larger clean character sprites arranged horizontally, all facing right, showing a running cycle with swinging arms, stomping boots, backpack bounce, and pickaxe movement
- composition
- leave large empty black space below the top-right large sprites, keep sprite frames evenly spaced, preserve consistent scale within each strip, use crisp outlines and readable silhouettes for game animation extraction
- rendering
- high contrast, no text labels visible in the image, no UI buttons, no watermark, clean sprite-sheet presentation, bright green panels suitable for chroma keying