- type
- single-screen retro Japanese PC-98 adventure game mockup
- style
- late 1980s to early 1990s PC-98 visual novel interface, 16-color dithering, crisp pixel art, CRT-era low resolution, metallic blue cyberpunk window frames with bolts, black panels, cyan headers, white bitmap Japanese text, orange selection highlight
- position
- center
- description
- waist-up anime-style male mercenary standing in a ruined futuristic city at dusk, holding a large pistol upright beside his head, wearing a blue tactical jacket with orange lining and straps, fingerless gloves, choker and star pendant, dramatic cloudy purple-orange sky, bombed-out high-rises and rubble behind him
- character name
- {argument name="character name" default="アルファ"}
- face detail
- the face is intentionally covered by a centered soft-edged square blur censor block while hair and body remain visible
- weapon
- {argument name="weapon" default="large semi-automatic pistol"}
- overall
- 4:3 game screen with thick pixel-art mechanical borders and multiple labeled UI panels
- title
- COMMAND
- position
- left upper panel
- count
- 9
- labels
- 見る, 話す, 調べる, 取る, 移動, 使用, 装備, 記録, システム
- selected label
- 見る
- selected style
- brown-orange highlighted bar
- title
- STATUS
- position
- left lower panel
- count
- 6
- labels
- アルファ, LV 23, HP 232/232, MP 78/78, EXP 12560, NEXT 13440
- title
- LOCATION
- position
- right top panel
- count
- 2
- labels
- LOCATION, 旧・ハルマゲドン市街
- thumbnail
- small blue monochrome skyline of ruined towers
- title
- DATA
- position
- right middle panel
- count
- 3
- labels
- DATE 3199/07/23, TIME 16:42, GOLD 15230 G
- title
- MAP
- position
- right lower-middle panel
- count
- 1
- labels
- MAP
- description
- square grid minimap with pale explored blocks, black unexplored center, and one small yellow player marker
- title
- dialogue box
- position
- bottom wide panel
- count
- 1
- labels
- 俺は誰かの道具にはならねぇ。自分の意思で戦う。
- description
- large black message window with white Japanese bitmap dialogue and a small cyan triangular page indicator at lower right
- title
- game logo
- position
- bottom right panel
- count
- 1
- labels
- 絶対救世主☆アルファ
- description
- bold orange-to-yellow Japanese title logo with blue outline and star over a dark starry background
- location text
- {argument name="location text" default="旧・ハルマゲドン市街"}
- dialogue text
- {argument name="dialogue text" default="俺は誰かの道具にはならねぇ。自分の意思で戦う。"}
- logo text
- {argument name="logo text" default="絶対救世主☆アルファ"}
- rendering instructions
- Create a convincing screenshot, not a poster: all panels should align to a PC-98 adventure game UI, with visible pixel dithering, limited palette, sharp bitmap fonts, high-contrast cyan borders, and no modern smooth gradients except the deliberate face censor blur.